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<title>diegomaia's CGPortoflio Gallery</title>
<link>http://diegomaia.cgsociety.org/gallery/</link>
<description>diegomaia's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>ULTIMATES - Captain America</title>
	<link>http://diegomaia.cgsociety.org/gallery/664191</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1218742949_small.jpg"><br><br>Hello everybody,<br />
<br />
That's the model I just finished for a low poly contest.<br />
The modeling was made on xsi, the high poly modeling and textures was done using Zbrush3 and the final render was done on 3dMAX.<br />
The complete model has 6978 tris.<br />
I've used Joe Mad's drawings as reference and I'll post images from my wip soon!<br />
Hope you like my final still!!]]>
	</description>
	<pubDate>Thu, 14 Aug 2008 19:42:33 +0000</pubDate>
	</item>
	<item>
	<title>Lucifer: The Fallen Angel</title>
	<link>http://diegomaia.cgsociety.org/gallery/485902</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1197425010_small.jpg"><br><br>Hey everyone,<br />
<br />
That's Lucifer coming from darkness to revange!! <br />
I used xsi for base mesh, shading and render. The sculpture was made on mudbox (without simmetry) and I've done all the texures in zbrush.<br />
I used photoshop cs2 for composite.<br />
I was inspired on Bernini's sculptures.<br />
<br />
Hope you enjoy it, and fell free for comments!!!]]>
	</description>
	<pubDate>Sun, 15 Apr 2007 22:10:37 +0000</pubDate>
	</item>
	<item>
	<title>Elf Portrait</title>
	<link>http://diegomaia.cgsociety.org/gallery/639634</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1212713395_small.jpg"><br><br>Hey everyone,<br />
<br />
I've done this paiting using photoshop CS2. There wasn't any penicl drawing before. I spent 4 hours on it.<br />
That's the first piece of a series of portraits that I'm gonna do.<br />
<br />
Hope you like it!]]>
	</description>
	<pubDate>Fri, 06 Jun 2008 00:50:00 +0000</pubDate>
	</item>
	<item>
	<title>marine_bust02</title>
	<link>http://diegomaia.cgsociety.org/gallery/620837</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1208199694_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 14 Apr 2008 19:01:36 +0000</pubDate>
	</item>
	<item>
	<title>marine_bust01</title>
	<link>http://diegomaia.cgsociety.org/gallery/620836</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1208199630_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 14 Apr 2008 19:00:32 +0000</pubDate>
	</item>
	<item>
	<title>Nikolai - Stalker</title>
	<link>http://diegomaia.cgsociety.org/gallery/654581</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1216416244_small.jpg"><br><br>]]>
	</description>
	<pubDate>Fri, 18 Jul 2008 21:24:07 +0000</pubDate>
	</item>
	<item>
	<title>Hades</title>
	<link>http://diegomaia.cgsociety.org/gallery/572731</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1197570653_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 13 Dec 2007 18:30:57 +0000</pubDate>
	</item>
	<item>
	<title>Disney's Hades</title>
	<link>http://diegomaia.cgsociety.org/gallery/572730</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1197570460_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 13 Dec 2007 18:27:45 +0000</pubDate>
	</item>
	<item>
	<title>Mumm-ra: The ever living!</title>
	<link>http://diegomaia.cgsociety.org/gallery/530781</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1187555248_small.jpg"><br><br>Hey everyone!<br />
<br />
That's mumm-ra from thundercats.<br />
I've done all the modeling using the new zbrush 3.1.<br />
Part of the textures was also made into zbrush.<br />
I used xsi to make the base mesh, shaders, ilumination and final render.<br />
The final composition was done on photoshop.]]>
	</description>
	<pubDate>Sun, 19 Aug 2007 20:27:30 +0000</pubDate>
	</item>
	<item>
	<title>Nosferatu - Concept</title>
	<link>http://diegomaia.cgsociety.org/gallery/572073</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1197423284_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 12 Dec 2007 01:34:45 +0000</pubDate>
	</item>
	<item>
	<title>Nosferatu</title>
	<link>http://diegomaia.cgsociety.org/gallery/572072</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1197423043_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 12 Dec 2007 01:30:50 +0000</pubDate>
	</item>
	<item>
	<title>Giant</title>
	<link>http://diegomaia.cgsociety.org/gallery/572088</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1197425509_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 12 Dec 2007 02:11:52 +0000</pubDate>
	</item>
	<item>
	<title></title>
	<link>http://diegomaia.cgsociety.org/gallery/572085</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1197425248_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 12 Dec 2007 02:07:30 +0000</pubDate>
	</item>
	<item>
	<title></title>
	<link>http://diegomaia.cgsociety.org/gallery/572084</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1197425209_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 12 Dec 2007 02:06:52 +0000</pubDate>
	</item>
	<item>
	<title>FOREST WICH</title>
	<link>http://diegomaia.cgsociety.org/gallery/473682</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1173801467_small.jpg"><br><br>Hey guys!! <br />
<br />
I've got some free time this weekend, so I decided to finish this piece!! <br />
I din't try to give a realistc look... I always prefer the fantansy. <br />
<br />
The modeling was made in Mudbox. I made the textures in zbrush and I used xsi for shader and render! <br />
<br />
Hope you like it, and feel free for comment!! <br />
]]>
	</description>
	<pubDate>Tue, 13 Mar 2007 15:57:50 +0000</pubDate>
	</item>
	<item>
	<title>Dark Elf</title>
	<link>http://diegomaia.cgsociety.org/gallery/564340</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1195698036_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 22 Nov 2007 02:18:15 +0000</pubDate>
	</item>
	<item>
	<title>Zombie Witch Sketch</title>
	<link>http://diegomaia.cgsociety.org/gallery/564339</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1195698099_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 22 Nov 2007 02:15:41 +0000</pubDate>
	</item>
	<item>
	<title>ORC</title>
	<link>http://diegomaia.cgsociety.org/gallery/433903</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1164472220_small.jpg"><br><br>Hey everyone,<br />
<br />
I tried to make this piece looks like a painting....<br />
The base mesh was done in xsi. All the modelling detalis were made in zbrush.<br />
So, I did the light and shader in xsi again...<br />
The textures, fur and hair were painting in photoshop.<br />
<br />
Hope you like it!]]>
	</description>
	<pubDate>Sat, 25 Nov 2006 16:30:22 +0000</pubDate>
	</item>
	<item>
	<title>Wolverine</title>
	<link>http://diegomaia.cgsociety.org/gallery/431813</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/190620/190620_1164044660_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 20 Nov 2006 17:44:56 +0000</pubDate>
	</item>
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